![]() This morning, InXile announced that the reincarnation of The Bard's Tale has gone gold for the PlayStation 2 and Xbox.įeaturing a more mischievous tone than the original, the new game will put players in the role of the Bard, who will be voiced by The Princess Bride star Cary Elwes. Having long since parted ways with EA, Fargo is releasing the game through his own recently created developer-publisher, InXile Entertainment. Nearly two decades later, The Bard's Tale is back. ![]() Released in 1985, the legendary role-playing game was designed by game legend Brian Fargo and published by his company, a then-medium-sized outfit by the name of Electronic Arts. For this reason the game encourages the application of smart solutions to overcome obstacles and not to rely on fighting (offensive spells) to solve every encounter.More than a few old-school gamers have fond memories of playing The Bard's Tale. Lute state, which lowers whenever a musical note is played and can be restored by using the string item īoth items are scarce and valuable.Health, which lowers whenever the player is damaged and can be restored by using the food item.Once a player performs a spell the sound of its music will be spread in the surrounding areas and can be heard by those around him. Utility spells that have several useful effects.Offensive spells that cause damage to enemies and other players.The rhythm changes according to the number of enemies around the player or the amount of health points. This means that the more in danger you are, the more it will be difficult to play a song. They are produced by performing songs using four notes in the correct sequence while following a musical track’s rhythm. The player can survive by casting spells. Once a monster spots a player it will try to hunt him down depending on his attack behaviour. All of them though are attracted by sounds and will move towards it. Each type of Neume, will have a different behaviour, to provide a strategic approach to fight and/or evade them. The dungeon is infested by the Neumes, monsters of different size and strength, inspired to the representation of notes in musical sheets. Each player has an empty map available which will be filled during the exploration. The position of the treasure room and the exit door are unknown. The game ends when a player reaches the exit while holding the treasure chest.Īt the beginning of a match every player “spawns” in a different room of the dungeon. If not enough players are available, remaining ones will be replaced by AI bots. ![]() Every match includes four players competing to collect the greatest amount of gold. Each collected item is converted into a certain amount of gold, with the treasure netting a huge part of the dungeon’s total richness. ![]() The objective of the game is to explore the (procedurally generated) dungeon looking for the treasure chest and other resources. But the monsters are not the only threat on their way, because in times of deep misfortune every alliance is broken, each castle fights for its own survival and every man can find an enemy in his neighbour. ![]() These are therefore the only ones that can be sent to explore the dungeons of fallen castles to retrieve treasures and resources to make one's castle survive and prosper. The knights proved to be powerless as the only weapon that could threaten the enemies is the bards’ music. After an ensemble of bards played a forbidden musical score to get more power, the keepers of the world’s sound harmony, the Neumes, invaded the lands of Ertra, forcing men to barricade themselves in their castles. ![]()
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